State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Military Games Performance in Ghana for Q1 2024

Explore the performance of the top 5 military games on a unified platform in Ghana during the first quarter of 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Military Games Performance in Ghana for Q1 2024

Throughout the first quarter of 2024, the top 5 military games in Ghana showcased a variety of performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:

Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at around $1.2K in the first week of January and then settling to approximately $636 by the end of March. Weekly downloads remained relatively steady, ranging from 1.8K to 2.6K throughout the quarter. The game maintained a strong active user base, with numbers hovering around 25K to 26K for most of the quarter.

Top War: Battle Game by River Game HK Limited saw a decline in weekly revenue, starting from $268 and dropping to $65 by the end of the quarter. Downloads followed a similar downward trend, starting at 189 and dropping to as low as 6 in mid-March before recovering slightly to 19 by the end of the quarter. Active users decreased from nearly 1K to 573 over the same period.

Pure Sniper: Gun Shooter Games by Miniclip.com showed a relatively stable weekly revenue, peaking at $95 and ending the quarter at $79. Downloads saw a significant increase towards the end of the quarter, reaching 4.9K. The game’s active user base also grew, starting at 15K and peaking at 15.6K by the end of March.

Gunship Battle Total Warfare from JOYCITY Corp had modest revenue figures, with a peak of $108 in the last week of March. Downloads remained low throughout the quarter, ranging from 28 at the start to just 1 by the end of March. Active users also saw a decline, starting at 101 and ending at 55.

Arena Breakout: Realistic FPS by Level Infinite had a varied performance in weekly revenue, peaking at $59 and ending the quarter at $22. Downloads fluctuated, with a peak of 648 in mid-March. The game’s active user base showed growth, starting at 2.1K and reaching 2.7K by mid-March before settling at 2.2K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024